Age-zuki 揚げ突き
Rising punch
The technique, and its job.
A punch travelling upward along a curved path to the underside of the jaw, delivered from close range where a straight punch has no room to develop.
Application. Close-quarters counter to the jaw, particularly after slipping inside a straight attack.
Mechanics
What each part of the body does, in the order it does it.
- Starting position
- From the hip or from the guard, at close range.
- Hips
- Rotate as in gyaku-zuki, with the body rising slightly into the technique.
- Elbows
- Stays bent throughout; the technique is not an extension but a lift.
- Trajectory
- A shallow upward arc rather than a straight line, finishing under the chin.
- Contact surface
- The first two knuckles, the fist turning palm-inward at impact.
- Kime
- At the top of the arc, with the legs driving upward.
- Distance
- Close. Outside that range it has no path.
What survives when the name is forgotten.
- The arc exists because the straight line is unavailable. Range dictates trajectory.
- Power comes from the legs rising, not from the arm lifting.
Common errors, and how to fix them.
Naming a fault teaches nobody. Each one below carries why it happens and what corrects it.
Why it happens. Letting the elbow travel outward.
The fix. Keep the elbow underneath the fist and the path tight to the centre.
Why it happens. Choosing the technique before reading the range.
The fix. Drill it only from genuinely close range so the choice becomes instinctive.
Drills
- Close-range pad work with the pad held horizontally at chin height.
Where it appears.
Kihon is the vocabulary, kata is the literature, kumite is the conversation. Every link below was written down deliberately; none of it was inferred from a name matching.
- Empi Flying swallow
- Defensive kumite Defence and counter
- Choku-zuki Straight punch
- Oi-zuki Lunge punch, stepping punch
- Gyaku-zuki Reverse punch
- Kizami-zuki Jab, leading-hand punch
- Tate-zuki Vertical-fist punch
- Ura-zuki Close punch, inverted punch
- Morote-zuki Double-hand punch, augmented punch
The Japanese, explained.
- Age-zuki 揚げ突き
- Rising punch. A punch travelling upward in a shallow arc to the underside of the jaw, used at close range.
- Kime 決め
- Focus, decision. The instant at which every part of the body arrives at once and the technique becomes solid — and the instant immediately after, when it relaxes again. Kime is a moment, not a state. Tension held after impact is tension that slows whatever comes next.
Video
No recording in the register is tagged to Age-zuki. MMAKF has not filmed this technique, and the discovery pass did not find an external recording specific enough to attribute to it without guessing.
Nothing is shown here rather than a search link dressed up as a demonstration. What has been found, checked and registered is listed in full on the source register.
The video source register →